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CivCEO

Book 1 in the series:The Accidental Champion

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'CivCEO' in the series 'The Accidental Champion' by Andrew Karevik is a LitRPG novel that offers a unique twist by focusing on trade and settlement building rather than combat. The protagonist, a retired CEO, is pulled into a fantasy world with civilization-like mechanics where he must build his village into something extraordinary. The storyline reads like a tutorial level, guiding the protagonist step by step through the game rules to logical conclusions. However, some readers found the protagonist lacking consistency and depth, behaving more like a young man with limited business knowledge rather than a seasoned tycoon.

The pacing of the book was criticized for being off, with the protagonist achieving too much in a short period. Despite the interesting concept and world-building, some readers felt that the writing was unrefined and the protagonist's character traits were not fully utilized. The lack of hardships and overly powerful villain were also mentioned as drawbacks, along with the generic world-building and shallow character development.

Characters:

The characters are superficial, functioning more like game pieces than fully developed individuals.

Writing/Prose:

The writing style is simplistic and unrefined, resembling a tutorial format that emphasizes game mechanics.

Plot/Storyline:

The plot features a protagonist who consistently succeeds in a manner resembling gameplay, lacking personal stakes and depth.

Setting:

The setting is uninspired and generic, failing to offer fresh or original insights.

Pacing:

The pacing is uneven, with a protagonist advancing far too quickly in the narrative.
Fifty years is a long time to be doing anything. At least, it would be for some people. Retirement. That’s the word just about everyone my age talks about, their eyes lighting up at the prospect of si...

Notes:

The main character (MC) never faces real failures or challenges.
The story heavily mirrors gameplay from strategy games like Civ and EU4.
Characters lack depth and are more like game mechanics than real people.
The MC makes decisions like a game player, focusing on trade rather than personal relationships.
The book's world-building feels generic and not innovative.
There are few emotional stakes in the story despite high-level political maneuvering.
The pacing is criticized for being too fast, with the MC achieving too much too quickly.
Many aspects of village life and survival are not realistically explored.
The MC is a 75-year-old businessman, but behaves immaturely.
There is a significant focus on economic development over combat in the story.

From The Publisher:

When Charles Morris is forced into retirement, the old multinational company CEO has to accept that it is all over. The days of running his financial empire have finally come to an end. All because of a stupid heart attack. Now what is there for him to do but to curl up in a corner and die?

While Charles is attending a fundraiser, however, something happens and he's transported into a strange medieval world where magic is real and legendary heroes coexist with mythical monsters.

As it turns out, he's been snatched by a goddess who was in need of a Champion to grow her village. But the goddess made a mistake. He wasn't the one she was targeting with her spell. Long story short, she departs without even a word of excuse, leaving Charles stuck with no means of going back home. Not one to feel sorry for himself, Charles embraces this new opportunity, especially since the goddess' magic returned him to his prime during the transfer.

On his way, Charles meets the inhabitants of Tine, a modest village that's been awaiting a sign from the gods for centuries. And after discussing the situation with the Mayor, he decides to help them out by assuming the role of their Champion.

Relying on a lifetime of business expertise and the Topsight-an ability that allows him to see and manage the entire village from above-he will have to start back from the bottom and find how to bring this measly Level 1 village to prosperity. One thing is for certain, it will be a long road.

As Charles starts looking for any opportunity to generate gold, the problems begin to pile up. Soon, Charles not only has to deal with bandits and other rulers looking to make a profit out of him, he also has to face internal crises that threaten to escalate into a full-blown uprising.

Because, as he'll quickly learn, the Mayor had somehow "forgotten" to tell the villagers of their deal, and now they're mad at him for usurping the position of Champion without the approval of the gods. And so, they give him an ultimatum: he has one month to prove himself and improve Tine, otherwise it's the hangman's noose.

Follow Charles as he takes on the challenge of a lifetime. Follow him as he builds roads and shops, hires heroes, develops alliances with neighboring villages…but also fights terrible foes while struggling to maintain the Happiness and Satisfaction levels of his village in the positives.

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