
The Two Week Curse follows the story of Erik and Rugrat, two brothers who are transported to a new world and cursed with special abilities after a mysterious event. The plot revolves around their journey in this new realm, where they must navigate challenges, build alliances, and level up their skills in a world that operates like a video game. The writing style combines elements of LitRPG with a focus on character development and world-building, creating a unique story that blends fantasy and gaming elements.
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From The Publisher:
Thrust into an unknown, unwanted situation, most would feel panic, fear anger and fall into chaos. Erik and Rugrat are not immune to those feelings, but they have stepped into chaos so many times, it is simply a different challenge.
Two weeks ago, Erik lost his legs and his arm.
Today he got a message.
"You have been randomly selected to join the Ten Realms. One may choose to ascend the Ten Realms, thereupon making a request to the Gods of the Realms.
Only those who are Level 10, 20, 30, 40, 50, 60, 70, 80, and 90 may ascend to the next realm.
Fortune favors the strong!"
For a retired combat medic and Marine Recon sniper, the Ten Realms offer a clear challenge and sense of purpose that they had only found on the battlefield.
How much trouble can you get into in a new realm?
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