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City of Golden Shadow

Book 1 in the series:Otherland

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'City of Golden Shadow' by Tad Williams is the first installment in the 'Otherland' series, a sci-fi multi-genre tale that introduces a diverse cast of characters embarking on a quest within a virtual reality world. The plot revolves around a group of individuals from different backgrounds investigating mysterious comas affecting children, while also delving into a cyberpunk mystery in the real world. The writing style is described as ambitious, detailed, and rich in world-building, blending elements of science fiction and fantasy seamlessly through the use of virtual reality.

Characters:

The characters are multifaceted and diverse, each navigating personal struggles and complex identities in the context of a richly imagined virtual world.

Writing/Prose:

The writing style is dense and descriptive, characterized by elaborate world-building and intricate character development, which may slow the pacing of the narrative.

Plot/Storyline:

The plot centers around multiple characters exploring the mysterious and dangerous realms of a virtual reality called Otherland, which has real-life implications and intertwining narratives.

Setting:

Set in a near-future world, the story spans both the tangible and mythic realms of virtual reality, weaving in contemporary societal issues and diverse mythologies.

Pacing:

The pacing is slow, particularly at the beginning as it establishes characters and world, but picks up momentum as the story progresses.
"Again?" Renie set her pad down on the desk and picked up her bag. Remembering how many things had gone missing during the last scare, she retrieved the pad before walking into the hallway. The man wh...

Notes:

The first book in the Otherland series, City of Golden Shadow, was published in 1996.
The series blends themes of virtual reality and traditional mythology.
Tad Williams explores deep philosophical questions such as the nature of reality and the human psyche.
Characters in Otherland include a variety of avatars, including a baboon and a teenage girl in a male avatar.
The series features a significant female lead, Renie, who is an African college professor.
A major plot point involves children falling into comas connected to their use of the Net.
There is a secretive organization called The Grail Brotherhood that plays a critical role in the plot.
The series intricately weaves multiple storylines and characters together across four volumes.
Otherland is noted for its dense writing style and rich descriptions, often compared to Tolkien's storytelling approach.
Tad Williams had envisioned the relationship between technology and humanity long before it became mainstream.

Sensitive Topics/Content Warnings

The book includes themes of violence, psychological trauma, and complex moral issues.

Has Romance?

Romance exists within the narrative but is not the central focus; it plays a significant role in character development.

From The Publisher:

"Tad Williams is the brightest and best of the fantasists." -Neil Gaiman, author of American Gods

Otherland. Surrounded by secrecy, it is home to the wildest dreams and darkest nightmares. Incredible amounts of money have been lavished on it. The best minds of two generations have labored to build it. And somehow, bit by bit, it is claiming the Earth's most valuable resource-its children.

Only a few have become aware of the danger. Fewer still are willing or able to take up the challenge of this perilous and seductive realm. But every age has its heroes, and unusual times call for unusual champions:

Renie Sulaweyo, a teacher and the backbone of her family, proud of her African heritage, has fought all her life simply to get by. She has never wanted to be a hero. But when her young brother is struck down by a bizarre and mysterious illness, Renie swears to save him. When people around her begin to die, she realizes she has stumbled onto something she is not meant to know, a terrifying secret from which there is no turning back.

!Xabbu is a Bushman, come to the city to learn skills which may save the spirit of his tribe. With the heart of a poet and the soul of a shaman, he will journey with Renie on this quest into the very heart of darkness.

Paul Jonas is lost, seemingly adrift in space and time. As he flees from the bloody battlefields of World War I to a castle in the sky, and onward to lands beyond imagining, he must not only evade his terrifying pursuers, but solve the terrible riddle of his own identity.

Fourteen-year-old Orlando is also the invincible barbarian Thargorm, but only in his imagination. However, youth and frailty are not enough to get you excused from saving the world.

And Mister Sellars, a strange old man on a military base, a prisoner of both the government and his own body, may be the greatest mystery of all. Is he part of The Grail Brotherhood? Does he oppose them? Or, as he sits like a spider at the center of a vast web, does he have ambitions of his own?

The answers will only be found in Otherland.

Ratings (9)

Incredible (4)
Loved It (3)
Liked It (1)
It Was OK (1)

Reader Stats (29):

Read It (10)
Want To Read (15)
Not Interested (4)

1 comment(s)

Incredible
3 weeks

The good: I devoured this book. I spent more time reading this book than I have reading other books per day and, despite its length, I think I got through it pretty fast.

The writing is superb and the world-building well fleshed out. The characters are in-depth and you start to feel for them.

Why you may ask am I taking a star away, then?

The bad: This 800-page monstrosity is just the prelude. I kid you not. Nothing is resolved in this book and everything is amped up toward the end. On the plus side, it makes me want to read the sequel. On the minus side, it makes me wonder whether the sequel will work out any plot lines either or if it'll just drag along for four books.

 

About the Author:

Tad Williams is a California-based fantasy superstar. His genre-creating (and genre-busting) books have sold tens of millions worldwide. His works include the worlds of Otherland, Shadowmarch, and Osten Ard-including the Memory, Sorrow, and Thorn, and The Last King of Osten Ard series-as…

 
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